Biography

Hi, I’m Zeyu, a MPhil candidate majoring in computational media and arts (CMA) from the Hong Kong University of Science and Technology (Guangzhou Campus). My research interests include Human-Computer Interaction, Accessibility, Ubiquitous Computing, Computer Music, and Software Engineering. Besides research and programming, I enjoy basketball and rock music.

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Interests
  • Human-Computer Interaction
  • Accessibility
  • Ubiquitous Computing
  • Computer Music
  • Software Engineering
Education
  • MPhil in Computational Media and Arts, 2024

    The Hong Kong University of Science and Technology

  • BSc in Computer Science with Artificial Intelligence, 2022

    University of Nottingham, Ningbo China

  • BSc in Computer Science with Artificial Intelligence, 2022

    University of Nottingham

Skills

python
java
ubuntu
javaScript
reactjs
nodejs
andorid
ios
unity

Experience

 
 
 
 
 
Research Student
Jun 2022 – Present Guangzhou, China

The APEX research group is at The Hong Kong University of Science and Technology (Guangzhou) within the Computational Media and Arts Thrust and The Hong Kong University of Science and Technology within the Division of Integrative Systems and Design. The group is led by Prof. Mingming Fan.

My responsibilities include:

  • Research on various projects related to HCI (specifically focusing on accessibility)
 
 
 
 
 
Co-Founder
Serendipity
Aug 2021 – Present Ningbo, China

A Start-Up company focusing on Beauty Makeup Services Affiliated with the Ningbo Intelligent Technology Research Institute, which is founded by Ningbo government and prof. Zexiang Li at HKUST.

My responsibilities include:

  • Managing
  • Software Development (ios, android)
 
 
 
 
 
Front-end Developer Intern
Yashi
Jun 2021 – Aug 2022 Beijing, China

A Start-Up company focusing on building older adult’s life sharing & livestreaming platform. Team lead by Mr. Shenshen Li (Co-founder of Zhihu.com) and Mr. Qiangning Hong (formal Chief Architect of Douban.com).

My responsibilities include:

  • Software Development (Web system, React.js)
 
 
 
 
 
Research Assistant
User-Centric Computing Group, UNNC
Sep 2020 – Jun 2021 Ningbo, China

An undergraduate on-campus research society with a particular focus on digital computing technology.

My responsibilities include:

  • Managing
  • Research on various projects related to Human-Vehicle Interaction
 
 
 
 
 
Full-Stack Software Engineer
Mar 2020 – Jun 2022 Ningbo, China

A Start-Up company focusing on students’ academic and life service.

My responsibilities include:

  • Managing
  • Software Development (WeChat Mini Program)

Accomplish­ments

Coursera
Machine Learning from Stanford University
See certificate

Projects

Metaverse + Industry 4.0
2023 Hong Kong Digital Assets Society (HKDAS) Hackathon project, a metaverse solution for worker training, winning the champion and the most innovative award, supervised by Prof. Man Chan and Prof. Jenny Zhou.
ThinkBig
2022 Winter XBOT Park (Ningbo) Project, a VR solution for murder mystery game.
Serendipity App
2021 Winter XBOT Park (Ningbo) Project, a mobile application (Andorid & iOS) for residual makeup detection.

Recent Publications

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(2024). FetchAid: Making Parcel Lockers More Accessible to Blind and Low Vision People With Deep-learning Enhanced Touchscreen Guidance, Error-Recovery Mechanism, and AR-based Search Support. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'24, To Be Presented) (🏅️Honorable Mention Award).

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(2024). It is hard to remove from my eye: Design Makeup Residue Visualization System for Chinese Traditional Opera (Xiqu) Performers. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'24, To Be Presented) (🏅️Honorable Mention Award).

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(2023). OperARtistry: An AR-based Interactive Application to Assist the Learning of Chinese Traditional Opera (Xiqu) Makeup. Proceedings of the Eleventh International Symposium of Chinese CHI (Chinese CHI'23) (🏅️Honorable Mention Award).

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(2023). A Comprehensive Survey for Evaluation Methodologies of AI-Generated Music. International Computer Music Conference 2023 (ICMC'23).

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(2023). CoPracTter: Toward Integrating Personalized Practice Scenarios, Timely Feedback and Social Support into An Online Support Tool for Coping with Stuttering in China. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'23).

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(2022). Retaining Semantics in Image to Music Conversion. In Proceeding of the 24th IEEE International Symposium on Multimedia (ISM'22).

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(2022). Face2Statistics: User-Friendly Alternatives to In-Vehicle Multi-modal Bio-Sensors. In Proceeding of the 24th International Conference on Human-Computer Interactions (HCII'22).

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(2021). The Importance Distribution of Drivers’ Facial Expressions Varies over Time!. AutomotiveUI ‘21 Adjunct – 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutoUI'21).

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(2021). Towards Emulating Internet-of-Vehicles on a Single Machine. AutomotiveUI ‘21 Adjunct – 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutoUI'21).

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(2021). Demystifying Interactions Between Driving Behaviors and Styles Through Self-clustering Algorithms. In Proceeding of the 23rd International Conference on Human-Computer Interactions (HCII'21).

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